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jackd

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Posted on Tuesday, October 21, 2003 - 3:04 am:   Edit PostDelete PostView Post/Check IPPrint Post

Is there a program or way to make Windows XP 3D? I'm talking the desktop, the windows (and the order they're in in Z value), etc. Anyone heard of such a thing?
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Alexander Oest

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Posted on Wednesday, October 22, 2003 - 9:37 am:   Edit PostDelete PostView Post/Check IPPrint Post

I had a look for the same thing once, and found three products: ROOMS, 3DTop, or 3D Explorer. These are 3D (running OpenGL or Direct3D), but not necessarily stereoscopic desktops as such. It is likely, though, that they'd work in stereo.

Let us know if you try them out and whether they work.

ROOMS - www.rooms3d.com
3DTop - OpenGL based - www.3dtop.com


Alex
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Alexander Oest

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Posted on Wednesday, October 22, 2003 - 10:09 am:   Edit PostDelete PostView Post/Check IPPrint Post

...just to clarify: I never tried them myself, so I don't know whether they actually work.

Alex
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Jackd

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Posted on Thursday, October 23, 2003 - 12:43 am:   Edit PostDelete PostView Post/Check IPPrint Post

much obliged my friend..... oh and one more thing..... i have a basic 17in monitor that goes from 80 to 120hz refresh. Am I going to experience flickering? What resolutions will I be forced to run my games at? I'm confused about this whole resolution thing because I don't think you need a humungous monitor just to make these stereo goggles work.
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Alexander Oest

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Posted on Thursday, October 23, 2003 - 1:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post

17 inches is fine in my opinion. A big monitor gives a bigger field of view, but stereo-wise, a small one works just as well.

120 Hz is a good, flicker free refresh rate, but the higher the resolution, the lower the frequency, meaning that the monitor might be able to do 120 Hz at, say, 800x600, but only 85 Hz at 1024x768. That means that in order to have a sufficiently high refresh rate to avoid flicker (i.e. 100 Hz or above, depending on sensitivity), you might have to settle for a lower resolution.

Resolution of games depends on what your monitor can handle. So if your monitor is capable of e.g. 1024x768 in 120 Hz, you can run your games at this refresh and resolution. Older games often don't have resolution options above 800x600, which is well within most modern monitors' capabilities at 120 Hz.

Alex
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Anonymous

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Posted on Wednesday, July 20, 2005 - 7:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post

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