Author |
Message |
KuDawg
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 03, 2004 - 1:44 am: | |
Im looking to see if you can modify the opengl program of a game with it's open source and use the VRGL for an off axis like Jeff's UTcave.. he said if someone knew how they can do the same for any other opengl game.. Im thinking of setting up a Cave like system that he has described at his web site but I would like a few other games to work as well... If anyone would be willing to do this e-mail me... To talk more about this.. kudawg@sbcglobal.net |
Anonymous
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 03, 2004 - 6:08 am: | |
Is this a well payd comercial project or should this work be done just for fun ? |
BOPrey
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 03, 2004 - 1:31 pm: | |
KuDawq, Have you try this? http://graphics.stanford.edu/software/wiregl/ I am going to try that on IL2 tomorrow, and see if it works. |
KuDawg
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 03, 2004 - 5:52 pm: | |
For Anon, Depends on how well it works out, if it could be done with a few more games and the FOV off axis is worked out then it could be a serious project to show off!! BOPrey, no I never heard of that!! Im sure your more equipted to get that working then I am... Let me know how it is... |