Author |
Message |
MarkB
Rating: Votes: 1 (Vote!) | Posted on Sunday, July 18, 2004 - 9:47 pm: | |
Hi, this is a very interesting forum. I've been fiddling around with stereo 3D since I worked at Silicon Graphics (SGI) about 8 years ago. Can someone please explain why shutter glasses wouldn't work with a 60Hz TFT screen. Here's my logic: I have Nvidia Stereo drivers. If I use page flipping, won't I get a 30Hz (admittedly not ideal) picture: left eye blanked out - right eye gets image, 1/60 sec later reverse process etc. I thought that's how it worked. I use DVI so I'm sure there'd be problems with interaced methods, but why not page flipping? I read some people mentioning polarisation. I'd be grateful for some insight. Thanks. |
Peter Wimmer
Rating: N/A Votes: 0 (Vote!) | Posted on Monday, July 19, 2004 - 6:13 pm: | |
TFT panels cannot switch fast enough. When you watch pageflipped 3D on a LCD screen, left and right image get blended together. |
markb
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, July 20, 2004 - 1:49 pm: | |
Aaah. A simple matter of physical limitations, eh? Ok, at least that explains it. A related question - it it possible to do stereo in a window using the Anaglyph method when viewing an OpenGL model with a CAD system e.g. SolidWorks. Thanks. |
M.H.
Rating: N/A Votes: 0 (Vote!) | Posted on Wednesday, July 21, 2004 - 8:16 am: | |
markb: Answer on related question: NO. You need to export the model in some format supported by general stereoscopic model visaulisation software - e.g. QuadroView or some TGS products. |