How many layers to use? Log Out | Topics | Search
Moderators | Register | Edit Profile

stereo3d.com webboard » General 3D Discussion » How many layers to use? « Previous Next »

Author Message
Top of pagePrevious messageNext messageBottom of page Link to this message

Anonymous

Rating: N/A
Votes: 0 (Vote!)

Posted on Sunday, March 11, 2001 - 12:54 am:   Edit PostDelete PostView Post/Check IPPrint Post

I want to manually convert a few 2D images to stereo, and I'm wondering, taking in consideration human sensitivity to stereo depth perception, how many different depth layers should I use to get a good effect?
Another thought: it would be a good idea to have a program that, similarly to the way random-dot stereogram programs are, would take the image and a greyscale image you can draw as a heightmap, and generate a stereo pair. I've never heard of such a program, though. One idea I came up with is to use a 3D program and create a heightfield then texture map the image onto it, and render two views. Now, when I render from 3D, should I have the two cameras look straight forward, i.e. aligned in parallel, or converging at the object?

Add Your Message Here
Post:
Bold text Italics Underline Create a hyperlink Insert a clipart image

Username: Posting Information:
This is a private posting area. Only registered users and moderators may post messages here.
Password:
Options: Enable HTML code in message
Automatically activate URLs in message
Action:

Topics | Last Day | Last Week | Tree View | Search | User List | Help/Instructions | Program Credits Administration