Author |
Message |
Angelo Corrubia
Rating: N/A Votes: 0 (Vote!) | Posted on Friday, October 20, 2000 - 4:43 pm: | |
I have a NVidia TNT2 card and the 3D Revelator glasses. Does anyone know how to program in C/C++ a stereoscopic viewer similar to the stereo snapshot viewer that comes with the 3D Revelator? I tried using DirectDraw and OpenGL but since the 3D Revelator drivers use software stereo flipping, DirectDraw and OpenGL fail to detect stereo support. Is it possible to enable stereo page flipping through C/C++ for my TNT2 using the Revelator drivers? Or directly using Vesa 3.0 interface? Thanks |
alanthePerson
Rating: N/A Votes: 0 (Vote!) | Posted on Friday, February 14, 2003 - 4:29 pm: | |
Hmm, im no guru, but as far as I know you can just code in D3D as if you were using anything else? wasnt that a main selling point of the technology? Or do you mean to take it down to a lower level than that? Sorry if im being a newbie here...feel free to flame |
Christoph Bungert (Admin)
Rating: N/A Votes: 0 (Vote!) | Posted on Friday, February 14, 2003 - 9:14 pm: | |
Why don't you just use the nVidia reference VGA and stereo drivers or WINx3D by http://www.win3d.com ? Christoph |
Anonymous
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, July 21, 2005 - 5:11 am: | |
This is great, look forward to looking into every area. Thanks for being there. |