Author |
Message |
kbta
Rating: N/A Votes: 0 (Vote!) | Posted on Saturday, November 04, 2000 - 4:39 pm: | |
I'm having the following problem with Jane's World War 2 Fighters( WW2F): 1. In D3D, the smoke of damaged vehicles/planes is now non transparent and blocky like 2D sprites. Previously, this never happened with either of my G400 or V2 SLI setup. I'd appreciate very much for information on how to fix this. It's a damn beautifully games, too beautiful to be ruined like this. 2. So I tried its OPENGL option. Fortunately, OPENGL does not shows this phenomenon. Its smoke is wispy, transparent and smokelike. Non of those 2D sprites as in D3D mode. However, the problem with OPENGL mode is I can NOT induce stereoscopic mode ! Is there a secret button to do this ? I've turned on the stereo switch in OPENGL mode, do I have to do anything else to get it turned on ? TIA, kb |
j. Brugman
Rating: N/A Votes: 0 (Vote!) | Posted on Saturday, November 04, 2000 - 9:47 pm: | |
I think your problem is the resolution of the monitor and the refresh rate. As far as i know, your monitor (in opengl) has to support at least 1280*960 at 100hz to make the 3d in 640 * 480 50 hz per eye. I aslo heard this will be fixed in a later edition of the drivers. I also can play d3d, but not opengl, and my monitor (iiyama) takes me to 1024*786 at 100 hz, and 1280*960 at 75 hz. Resolution is ok, refresh rate not. Hope it helps you |
kb
Rating: N/A Votes: 0 (Vote!) | Posted on Sunday, November 05, 2000 - 12:21 am: | |
Thanks. |
John
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, November 21, 2000 - 11:50 pm: | |
I run WWIIF at 1600x1200x120Hz using glide2 and Sync doubling. Everything on high. great frame rate. I had the asus card for about a week. didn't like it. Voodoo5 just went down to $170. I agree, it is a beautiful game. I like the mouse view function. |
John
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, November 21, 2000 - 11:55 pm: | |
In the .ini file change megs of texture memory from "2" to your boards memory size. I'm playing at 1600x1200x120Hz, glide2, sync-doubling, everything on high and still getting 30+ fps |
John
Rating: N/A Votes: 0 (Vote!) | Posted on Wednesday, November 22, 2000 - 12:00 am: | |
sorry about the redundancy. sorry about the redundancy. |
Anonymous
Rating: N/A Votes: 0 (Vote!) | Posted on Wednesday, July 20, 2005 - 7:15 pm: | |
I have admire your unselfishness in taking the time to make this web site. |