OpenGL application, confused about gl... Log Out | Topics | Search
Moderators | Register | Edit Profile

stereo3d.com webboard » Support - report your problems with 3D-products here » OpenGL application, confused about glasses « Previous Next »

Author Message
Top of pagePrevious messageNext messageBottom of page Link to this message

Brian C Merrell

Rating: N/A
Votes: 0 (Vote!)

Posted on Thursday, January 04, 2001 - 8:17 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I am programming an OpenGL application under both Windows and Linux (possibly other OSes as well, but Win9x and Linux are the target OSes) and I want to add stereoscopic support. I have been reading various web sites for about two days and I am still confused as to which glasses to use. I want them to be cheap so that people can buy them easily (which makes the Revelator glasses attractive) but the Revelator does not support OpenGL, especially with GeForce 2 GTS based cards, which is what I'm developing with. (We also have Matrox G400's and Voodoo3's available to test with, and so we'd like pretty broad support) Basically, my ideal is a set of inexpensive shutterglasses that will work with any OpenGL accelerated VGA card, as long as I can program the application to do page flipping. Does such a set of glasses exist?

Add Your Message Here
Post:
Bold text Italics Underline Create a hyperlink Insert a clipart image

Username: Posting Information:
This is a private posting area. Only registered users and moderators may post messages here.
Password:
Options: Enable HTML code in message
Automatically activate URLs in message
Action:

Topics | Last Day | Last Week | Tree View | Search | User List | Help/Instructions | Program Credits Administration