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Anonymous

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Posted on Tuesday, July 22, 2003 - 2:31 am:   Edit PostDelete PostView Post/Check IPPrint Post

The Selectrics web site indicates that they have the Sony PS2 working in stereoscopic 3D. An anonymous company has the rights to it.

Is this true? Is it simply another 2D converter? If real 3D then when can I get it? Where do I get it?

What's the scoop - Ken?
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Ken Tetterington

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Posted on Tuesday, July 22, 2003 - 2:52 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi;

Yes it is true - We have been playing the PSII 'Enter the matrix' and other games in stereoscopic 3D for some time now.

The system uses Shutter glasses and is not a converted 2D technique.

I Can't tell you much more than that other than the product is expected to be low cost and on the market this fall.

Hope you have as much fun using it as we had making it.

=========
Warm regards,
Ken @ Selectrics
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Anonymous

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Posted on Tuesday, July 22, 2003 - 3:05 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi Ken,

The PS2 is a straight video device
so does your device work with any video
source or does it connect with a data port
in the PS2 or something. It's not giving
away trade secrets to be a bit more
informative. And please give your web link
so we can keep an eye on your products progress.
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Jared Wach

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Posted on Wednesday, July 23, 2003 - 12:50 am:   Edit PostDelete PostView Post/Check IPPrint Post

Ummm, I'm not sure how well that would work. One of the main problems is that televisions do not refresh fast enough. Just try watching a 3d dvd on a television and that will give you a good idea of what it will be like. Now, there is a vga cable for the ps2 (comes with the linux kit). Then you run into the ps2 hardware problem. The ps2 can only drive 85hz. So, the only truly viable solution as far as I can see would be to use a refresh doubler w/ a vga cable. Any other solution would give you a headache. As a side note, most of todays games are already pushing the ps2 to it's limits. Imagine if it had to try to render twice as many frames.
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Anonymous

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Posted on Wednesday, July 23, 2003 - 1:35 am:   Edit PostDelete PostView Post/Check IPPrint Post

Good points Jared;

NTSC is harsh and PAL more so.

The PSII and xBox are very powerful systems with plenty of horsepower.

The thing about the console systems are that the games are very immersive backed by solid game play. 3D would be a bonus and add to the game experience.
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Anonymous

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Posted on Wednesday, August 06, 2003 - 6:53 pm:   Edit PostDelete PostView Post/Check IPPrint Post

The VirtualFX I hear does a fairly good job of 2d to 3d conversion and should work with the PS2 and xbox.

http://www.i-glassesstore.com/converter.html
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Ken Tetterington

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Posted on Thursday, August 07, 2003 - 5:01 am:   Edit PostDelete PostView Post/Check IPPrint Post

I have not seen this converter in action so I cannot comment on its performance.

========
Ken
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clyde

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Posted on Sunday, May 22, 2005 - 12:36 pm:   Edit PostDelete PostView Post/Check IPPrint Post

another 3d company gone down the drain ... **sigh**
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Anonymous

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Posted on Monday, May 23, 2005 - 2:46 am:   Edit PostDelete PostView Post/Check IPPrint Post

hi Ken your name rings a bell. didn't you have a company that was working on all kinds of 3d stuff,in the late 90s???????? wern't you working on 3d no glasses system???.....thanks
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beej

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Posted on Friday, May 27, 2005 - 6:35 am:   Edit PostDelete PostView Post/Check IPPrint Post

the oracle at google tells me that Ken Tetterington was involved with Tetratel, makers of the EyeFX

http://web.archive.org/web/20031004203816/http://tetratel.com/
http://www.stereo3d.com/eyefx.htm

hth,
marc
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Anonymous

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Posted on Thursday, July 21, 2005 - 4:41 am:   Edit PostDelete PostView Post/Check IPPrint Post

Nice site and fine content

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