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Anonymous

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Posted on Monday, September 29, 2003 - 11:08 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Check this out: http://www.nz.playstation.com/technology/virtual_reality_headset.jhtml
I don't know any japaneese, but if somebody do, can u plz translate the info on this page:
http://www.jp.playstation.com/item/4/6147095.html
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Anonymous

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Posted on Monday, September 29, 2003 - 11:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post

$535!!!
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tj

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Posted on Tuesday, September 30, 2003 - 6:11 am:   Edit PostDelete PostView Post/Check IPPrint Post

I saw news on that a year ago when it was released in Japan. Sony didn't have plans to bring it to the USA (maybe their plans differed for NZ) and I'd guess it wasn't successful enough for them to reconsider those plans. Pro: included head tracking (plug into PS2's USB port). Con: fuzzy 180K pixel displays (can you say 1995?)! Also, I never saw anything about it being stereoscopic, so I'd assume it wasn't. Seems like a waste of 2 LCDs.

With tracking, that's not a bad price... if it had SVGA and stereo 3D, that is. :-)
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Anonymous

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Posted on Tuesday, September 30, 2003 - 5:23 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Tj, is it the same HMD? Note that the news on the New Zeeland site is from 18 June 2003.
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tj

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Posted on Wednesday, October 01, 2003 - 6:19 am:   Edit PostDelete PostView Post/Check IPPrint Post

I'm not absolutely certain, but I think it's the same HMD; I guess with a later roll-out date. From the pictures I've seen, it looks the same. The model number, and pretty much the "name" of the product, is PUD-J5A. (Great name! ;-) I have a friend in Japan who has tried it. I asked him if it was stereoscopic and he said he didn't know! Stereo 3D is kinda funny that way. If someone can't see it, you don't know whether it's unsupported in the hardware, or if it's poorly done (or not done) in the software, or if it's an optics problem (like one lens foggy or out of focus), or if that particular person just doesn't *see* stereo very well (eye dominance issues, poor vision in one eye, what-have-you). To me personally, HMDs must be stereoscopic. Otherwise, use a monitor.

A roll-out in NZ means product literature in English (and on-screen text). That would be nice if you'd want to import one. Although I know there's a company that will not only import such things from Japan for you, they will translate the manuals for you too. I can't remember that company's name though.

Uh, that is... If you'd wanna buy one of those things. I think there's only one game out for it that supports its head tracking. A 3D SVGA HMD with actual VGA-in is probably money better spent (and not that much more).
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Anonymous

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Posted on Wednesday, October 01, 2003 - 9:50 am:   Edit PostDelete PostView Post/Check IPPrint Post

Hm, I guess it's the HMD from last year after all. The price is the same at least...
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Anonymous

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Posted on Wednesday, October 01, 2003 - 10:32 am:   Edit PostDelete PostView Post/Check IPPrint Post

This article must be wrong on the resolution: http://www.pcworld.com/news/article/0,aid,104816,00.asp
If not, it's a sensation!
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tj

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Posted on Wednesday, October 01, 2003 - 3:46 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Heh heh. Yeah, big error (an order of magnitude)! If that were the case, the HMD would be quite a bargain. Of course, I think they meant to say .18 million pixel LCDs (and I know I've seen that elsewhere). 800x600x3 gives the 1.44 million number you usually hear. I don't know what resolution 1.8x10^6 would amount to... the resolution of somebody's pipe-dream. :-)
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Anonymous

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Posted on Friday, October 10, 2003 - 11:58 am:   Edit PostDelete PostView Post/Check IPPrint Post

This device it was support by Energy Airforce, playstation 2 arcade game.
Support stereovision and headtracking.
There are non rumor about other game in develop with this features...I dream ... and I see Metal Gear Solid "3" or...Splinter Cell 2...but...is only the dream...
Sony studios must speed up this device...
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tj

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Posted on Saturday, October 11, 2003 - 8:10 am:   Edit PostDelete PostView Post/Check IPPrint Post

Anonymous:
Did you try this Sony HMD yourself? If so, *please* tell us how it was! Was Energy Airforce good? (a flight sim, right?) Was it good enough to justify the 60K yen for the HMD? Did the head tracking have any lag; was it accurate? Was the stereo 3D effective in that game? Is the HMD still for sale in Japan? *Please* answer! THANKS!!!

I'd really love to know how many of these Sony has sold in Japan.

Maybe 800x600 resolution would be overkill, since the PS2 only supports TV resolution anyway.
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tj

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Posted on Saturday, October 11, 2003 - 8:13 am:   Edit PostDelete PostView Post/Check IPPrint Post

P.S. - When you say "speed up," did you mean the head tracking? ...or did it have other problems, like the game running slow, or a slow refresh or slow LCD switching, or something? Thanks!
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Zerocool

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Posted on Tuesday, March 23, 2004 - 6:22 am:   Edit PostDelete PostView Post/Check IPPrint Post

Resolution should be 268 x 225 pixels according to the datasheet of LCD decoder chip CXA3017R used inside.
(As shown in page 46 of www.sony.co.jp/~semicon/english/ img/sonyde01/a6802173.pdf)
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Anonymous

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Posted on Wednesday, July 20, 2005 - 7:21 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Nice work chief ;-)
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Anonymous

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Posted on Thursday, July 21, 2005 - 4:29 am:   Edit PostDelete PostView Post/Check IPPrint Post

What a nice site, been surfing on it for the whole night and day and i neva got bored for a single minute. Keep up your good work and all of the best in everything you do! :-)

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