320x240 on monitor in Quake3 Log Out | Topics | Search
Moderators | Register | Edit Profile

stereo3d.com webboard » 3D News - announce and discuss new products & services here » 320x240 on monitor in Quake3 « Previous Next »

Author Message
Top of pagePrevious messageNext messageBottom of page Link to this message

Anonymous

Rating: N/A
Votes: 0 (Vote!)

Posted on Saturday, May 22, 2004 - 3:36 am:   Edit PostDelete PostView Post/Check IPPrint Post

Is that like playing with a Visette and a V6 HMD?
They say they aren't true 640x480, so is that res considered close to what it would look like.

Playable YES, but 3D terrible! Anyone know if this is to be true. 320x240 was does that = out to in true pixle count? Can someone tell me the res the 307,200 comes to on the PC...
Top of pagePrevious messageNext messageBottom of page Link to this message

BOPrey

Rating: N/A
Votes: 0 (Vote!)

Posted on Saturday, May 22, 2004 - 4:11 am:   Edit PostDelete PostView Post/Check IPPrint Post

Have you ever been to a game room in the 80s?
Top of pagePrevious messageNext messageBottom of page Link to this message

Anonymous

Rating: N/A
Votes: 0 (Vote!)

Posted on Monday, May 31, 2004 - 10:38 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Nope, haven't but why do you say the 80's the latest visette was made in 97' Im asking if playing in 400x300 on the monitor, would that equal the Resolution of 1 of these HMD's named..

Add Your Message Here
Post:
Bold text Italics Underline Create a hyperlink Insert a clipart image

Username: Posting Information:
This is a private posting area. Only registered users and moderators may post messages here.
Password:
Options: Enable HTML code in message
Automatically activate URLs in message
Action:

Topics | Last Day | Last Week | Tree View | Search | User List | Help/Instructions | Program Credits Administration