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marinus lutz

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Posted on Friday, November 26, 2004 - 8:31 pm:   Edit PostDelete PostView Post/Check IPPrint Post

I goofed by saying Shade 7 was the only 3D content creation software that supports stereoscopy. As was pointed out, XidMary is one, though it apparently isn't very high quality, and supports only 3DS Max, and only it to V3.
Like Shade 7, Animation Master is a far more practical proposition for most of us. The letter answerer was on holiday so i just got the following reply from them...
"Stereo Properties
Property Description
Eye Spacing Visible: Sometimes, Default: 7.62cm, Min: 1.16415e-010cm,
Unit of Measurement
This value should be set to match the scale of your scene. If your scene is built at 1/2 scale, then this distance should be set to 1/2 the
distance between the centers of your eyes. Some camera placements will need slightly different eye spacings. A good rule of thumb is that Eye Spacing should be about 1/30th of the distance from the camera to the closest object in the scene. The value is for the current frame. If you want it to remain constant, make sure you are at the beginning of the choreography.
Use Frame Distance Visible: Sometimes, Default: ON
When Frame Distance is turned on, it moves the camera to the side by 1/2 the Eye Spacing, and then temporarily changes the camera's focal length
to ensure that the original camera's Camera Cone is in view at the Frame Distance, then bound renders the portion of the each eye's view that is inside of the original camera's view at the Frame Distance.
Frame Distance Visible: Sometimes, Default: 300cm, Min: 0cm, Unit of Measurement
Frame Distance determines how depth of the scene appears in relation to the viewing medium. A good rule of thumb is to set it just in front of the object closest to the camera. This ensures that everything is behind the viewing medium.
Stereo Type Visible: Sometimes, Default: Free Viewing Sets the stereo viewing style.
Free Viewing: Choose this setting to view your stereo pairs side by side with out glasses. This method represents colors the best. Though it takes practice! When rendering to file, the images will be saved with "-L" before the frame number for the left image, and "-R" for the right image. You can choose whether you want the viewing style to be "Parallel" or "Cross-eyed" under the "Left Right Pair Style" section on the Stereo panel of the Render to File dialog. (This is only for viewing in the Render to File dialog. When saved, the -L image is always the left eye.) Note stereo pairs can only be saved if your output type is a still image such as ".TGA"
(Targa) or PICT format.
Anaglyph: Choose this setting to view with colored glasses.
An anaglyph is a single image that has some colors from one eye's view, and some colors from the other eye's view depending on the type of
glasses you use.
This method works well, except for with some color/glasses combinations.
Interlaced: Choose this setting to view with shutter glasses. This
>method works best with a high refresh rate, but can be expensive.
> Free Viewing Type Visible: Sometimes, Default: Parallel
> Sets the free viewing style.
> Parallel: With this viewing style your eyes look at the image in front
>of it.
> Cross-eyed: With this viewing style your eyes look at the image in
>front of the other eye.
> Anaglyph Type Visible: Sometimes, Default: Pure
> Sets the anaglyph style
> Pure: This is the most accurate stereographically, but has a magenta
>tint.
> Grey: This option removes the magenta tint, but is less accurate
>stereographically.
> Color: This option matches the colors as much as possible (not always
>well)
> Glasses L/R Visible: Sometimes, Default: Red/Blue
> Sets the style of glasses you are rendering for.
> Red/Blue: Sets the anaglyph style to left eye red, right eye blue
> Blue/Red: Sets the anaglyph style to left eye blue, right eye red
> Red/Green: Sets the anaglyph style to left eye red, right eye green
> Green/Red: Sets the anaglyph style to left eye green, right eye red
> Interlace Order Visible: Sometimes, Default: Left
> Sets the order of the interlaced stereo rendering.
> Left: Sets the first interlaced line to be from the left eye's view.
> Right: Sets the first interlaced line to be from the Right eye's view."
And that's all he wrote! So, if you can settle for anaglyph, go for it. The program is from hash.com, about U$400? and is famous for being the best economical character animation app on the market [similar solutions cost 4 digits!].
Lutz

PS to Shade 7 respondent: "no-brainer" is american for no-thinking-required, a very easy decision. And to defender of P5 gloves: yeah, you're right. If you have one of the few games it supports, and can get it for $20 on Ebay, go wild. Otherwise, a loser.

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