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beej
Rating: N/A Votes: 0 (Vote!) | Posted on Sunday, July 03, 2005 - 3:44 pm: | |
from http://www.nytimes.com/2005/07/03/arts/television/03kran.html ==== Television That Leaps Off the Screen By MICHAEL KRANTZ Published: July 3, 2005 IN a nondescript optics lab in tucked into an anonymous office park in the San Fernando Valley, the photon hackers of Deep Light are showing me the future of media. The object of their affection is a small screen on which an animated gladiator is clashing scimitars with a horned monster in a Coliseum-like setting. But this isn't a flat cartoon image: it's full 3-D space, the combatants circling each other inches from my eyes so convincingly that my hand twinges to grab them - and I'm not wearing those clunky red-and-blue cardboard glasses, either. I'm seeing a 3-D image with the naked eye. My host, Deep Light's co-founder Dan Mapes, bounces on his heels, giggling with delight. "It's cool, isn't it?" Yeah, it's cool. Ordinary TV sets deliver 500 lines of resolution. Most high-definition screens reach 1,050. The HD3D hits 1,280 lines and counting - which means better picture quality than that of any TV available today, all in a convincing impression of the third dimension. And here's the seriously trippy part about the new screen, which Deep Light plans to introduce at next winter's Consumer Electronics Show in Las Vegas: multiple "blades" of video enable one screen to show different programs to different viewers, at the same time. *snip* Within the realms of industry, that's been changing, as what's known as stereoscopic imaging has become a big business involving everyone from drug researchers doing molecular mapping to car designers building next year's SUV. Culturally, however, it remains a novelty, consigned to the occasional theme park ride or Imax film. Recent commercial film releases, like "The Adventures of Shark Boy and Lava Girl in 3-D," have raised its profile a bit, but they still rely on the dinky glasses. But the ever-evolving high-tech revolution is finally moving 3-D entertainment to the next stage. Sharp has sold three million 3-D cell phones in Japan since 2003 and has just released a laptop that toggles between 2-D and 3-D views. The South Korean government, meanwhile, recently announced an ambitious "3-D Vision 2010" project to make stereoscopic TV the worldwide standard within five years, and a number of companies are racing Deep Light to build the pieces of that puzzle; just in April, Toshiba announced new display technology for 3-D television screens. "The whole realm of TV," says Chris Chinnock, the president of the market research firm Insight Media, "is the Holy Grail of 3-D." In which case 3-D's Lancelot may turn out to be a Cambridge University professor named Adrian Travis. Back in autumn 1986, while he was an optics-obsessed grad student, Mr. Travis had an idea that he called time multiplexing. Suppose you were to pass an image through a lens and open a shutter when it emerged to guide the image out at a precise angle. And suppose you could do that for 30 images a second through each of 10 angles. Like fanning out a deck of cards, you'd beam out 10 angles of your image so quickly that, no matter where the viewer was in relation to the screen, each of his eyes would see its own angle of live video. Voilà: natural 3-D. The problem was speed. Movies need 24 frames per second to fool our brain into seeing motion. Video needs 30. Time multiplexing needed 300, and no device existed to deliver it, so Mr. Travis decided he'd just build one himself. "I thought it was a get-rich-quick scheme," he says with a chuckle. "I'd make my fortune and then decide what I really wanted to do in life." Instead, it followed the course of so many other high-tech eurekas: a long, painful succession of investors nibbling away at it, until the trail of licenses and sub-licenses reached from Europe to Asia to Los Angeles and Dan Mapes. *snip* The small company, which has yet to book its first actual sale to a manufacturer, is hardly guaranteed to win the 3-D race, but time multiplexing, the only rear-projection no-glasses 3-D system to date, may give it an edge over larger players. Toshiba's flat-panel screen, for instance, alternates rows of pixels to deliver different angles to each eye in order to produce a 3-D effect, but at the cost of the screen's resolution: 480 lines to Deep Light's 1,280. Deep Light says that the first PC monitors with natural 3-D could be out as soon as this winter for around $5,000 and the HD3D television sets could be available by next year for $10,000 - a number that might not be out of the question for slavering home-theater freaks. These prices could drop when the technology is mass-produced. All this, of course, depends to a large degree on Deep Light's finding manufacturers willing to license its technology (though they are putting 3-D PC monitors into production themselves). *snip* If 3-D is to have a big impact on American living rooms, the first indication, paradoxically, may come at the multiplex. The film industry has lately been conducting its own experiments: last winter, for example, 2 percent of the screens that played the animated Tom Hanks film "Polar Express" did so in Imax 3-D. Those few screens were responsible for 22 percent of the movie's domestic ticket sales. "Everyone in town sees 3-D as the killer app for digital cinema," says Joshua Greer, chief executive of Real D, whose hardware and software for 3-D delivery lets theaters exhibit digital films economically in both 2-D and 3-D. In March, the company announced its first deal, with the Mann Theaters chain, and will also provide the equipment for Disney's plans, revealed last week, to release "Chicken Little" in 3-D on 100 screens this fall. Mr. Greer says he hopes to be on 1,000 screens by next summer. "We're on the cusp of a stereo renaissance," says the director James Cameron ("Titanic'"), a hardcore technophile. "I'm doing all my films in stereo from now on, and just waiting for the display technology to catch up, both at the theater and the consumer level." *snip* It will almost certainly be years, however, before anyone starts making ordinary television shows in 3-D, a situation that suggests a typical chicken-and-egg problem - why would the hardware giants build 3-D sets if there's nothing playing to seduce consumers into buying them? Because, Deep Light and its competitors hope, the old 2-D programming can be retrofitted to new sets. "We can synthetically create the 3-D data that's lost when you film with a 2-D camera," says Chris Yewdall, chief executive of Dynamic Digital Depth, a 3-D technology company in San Monica. The company's software in Sharp's 3-D laptop lets you watch ordinary DVD's in 3-D; in theory, a similar box, plugged into your HD3D system, would render every movie on Netflix fit for 3-D conversion. "As the 3-D display market reaches a certain size," Mr. Yewdall says, "we think Hollywood will be quite interested in exploiting those screens for their libraries." Ready for "The Honeymooners" in 3-D? "Desperate 3-D Housewives?" Might your children enjoy, say, rampaging 3-D dinosaurs? "Jurassic Park in 3D?" Mr. Mapes yells. "It's mind-blowing! Martial arts in 3-D are so good! Porn in 3-D? Oh my God ..." *snip* ==== that's a pretty mainstream article :D marc |
Anonymous
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, July 05, 2005 - 2:53 am: | |
sounds cool but where is Deep Lights web site??? do they have one? |
beej
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, July 05, 2005 - 3:01 pm: | |
not surprisingly: http://deeplight.com/ |
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