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M.H.

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Posted on Thursday, June 07, 2001 - 9:24 am:   Edit PostDelete PostView Post/Check IPPrint Post

Does anybody know the techological
principles of the device described on
this link ?

http://www.actuality-systems.com/
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Giorgio Bogoni

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Posted on Thursday, June 07, 2001 - 1:07 pm:   Edit PostDelete PostView Post/Check IPPrint Post

As far as I know it's just a videoprojection on a spinning surface.
You'll need your retina to keep all the images to "see" a solid surface.
Some months ago I tried out something like this but maybe my spinning surface wasn't fast enough.
I wonder how can they render a textured surface, I aspect only wireframe objects to be displayed and a very different "resolution" near and far from the center of rotation (angular velocity = costant).
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Gregg Favalora

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Posted on Friday, February 08, 2002 - 6:46 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Hi there -

I'm the CTO of the firm that made the 3-D display. Yes, we project a (very) fast sequence of 2-D images onto a rotating projection surface. The major point is that (1) the 2-D images are "cross sections" of a dataset, or something a little different when we map textures, and (2) the projector needs to be very very rapid.

A great deal of the underlying magic is a series of proprietary fast rendering algorithms.

Anyhow, you can read about it in our whitepaper online at
http://www.actuality-systems.com/whitepapers.php3

Thanks,
Gregg Favalora

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