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M.H.
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 07, 2001 - 9:24 am: | |
Does anybody know the techological principles of the device described on this link ? http://www.actuality-systems.com/ |
Giorgio Bogoni
Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, June 07, 2001 - 1:07 pm: | |
As far as I know it's just a videoprojection on a spinning surface. You'll need your retina to keep all the images to "see" a solid surface. Some months ago I tried out something like this but maybe my spinning surface wasn't fast enough. I wonder how can they render a textured surface, I aspect only wireframe objects to be displayed and a very different "resolution" near and far from the center of rotation (angular velocity = costant). Comments? |
Gregg Favalora
Rating: N/A Votes: 0 (Vote!) | Posted on Friday, February 08, 2002 - 6:46 pm: | |
Hi there - I'm the CTO of the firm that made the 3-D display. Yes, we project a (very) fast sequence of 2-D images onto a rotating projection surface. The major point is that (1) the 2-D images are "cross sections" of a dataset, or something a little different when we map textures, and (2) the projector needs to be very very rapid. A great deal of the underlying magic is a series of proprietary fast rendering algorithms. Anyhow, you can read about it in our whitepaper online at http://www.actuality-systems.com/whitepapers.php3 Thanks, Gregg Favalora |
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