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Ray Price (Raeldor) New member Username: Raeldor
Post Number: 2 Registered: 4-2006
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Rating: N/A Votes: 0 (Vote!) | Posted on Thursday, April 06, 2006 - 4:55 pm: |     |
Hi All, Some games have the stereo seperation working correctly where the background objects are at a different offset from the foreground objects for each eye. Some games are seperated, but the offset of background objects against foreground objects is the same for both eyes. Ie, it's not working properly. Anyone know why this is? Is there any fix for this? How do the drivers work out the seperation for individual objects in the scene. Thanks! |