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KC (Localghost) New member Username: Localghost
Post Number: 1 Registered: 10-2007
Rating: N/A Votes: 0 (Vote!) | Posted on Tuesday, October 23, 2007 - 10:23 am: |     |
Hi guys, I have a few questions around using LCD technology and shutter glasses. I know there are many difficulties in getting it to work. Has anybody made it work (over the full screen) to an acceptable level? i.e. non-headache inducing I was thinking: I'm assuming Hz and fps can be considered the same thing here. As I remember the human eye can't distingish anything over ~22-25fps. So why do we need ~40Hz to produce an acceptable image. If we can use something lower is there a possibility of the following. Since LCD technology takes almost a frame to stabalise the image...we half the number of transitions the glasses do. That way each eye sees 2 frames before flipping. So if we have a descent LCD @ 85Hz /2 (eyes) = 42.5 /2(2 frames per eye) = 21.25fps. This should be around what standard cinema film shows? Has anybody experimented in this area? I've probably got the complete wrong end of the stick! Cheers |