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Dragex

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Posted on Monday, September 19, 2005 - 1:11 am:   Edit PostDelete PostView Post/Check IPPrint Post

Well hello everyone, im new to this, so plz bare with me =D. I got started with 3D about 2 or 1 year(s) ago when I bought my eDimentional glasses, and I thought they were great, though they had some issues I didnt like, and then I bought an LCD panel and I had to stop using them. So, my point is, im looking at the eMagin z800 visor. I have a couple of concerns I hope you guys can help me with:

With the eD glasses I could see ghosting, what I mean with this is that I could see 2 crosshairs in shooters for example, does this still happen? Or does it have a much more acurate setup?

Also I felt some flickering. Is this still an issue?

How many games work with them, im mainly interested on FarCry, HL2, Doom, FEAR, Gears of War (gearsofwar.com), projectoffset (www.projectoffset.com), Chronnicles of Riddick, FF7, Guild Wars, mostly popular games, and the sort.

Im planning to buy a 7800gt, so the videocard its not a problem.

Do ALL movies work with them? Do I need an special player?

Also the screen on the ED glasses looked darker, is this an issue with these Visors?

Overall, im mainly concerned with the first question, if I can see like a "ghost" on things, like double crosshairs, double guns like beside each other. And how imersive it is, including image quality, and if ill notice things are huge due to the 800*600 resolution, like text in-game and stuff.


Thank you for your time people =D, see ya around the board! And sorry for my terrible english.
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Dragex

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Posted on Monday, September 19, 2005 - 1:12 am:   Edit PostDelete PostView Post/Check IPPrint Post

Also, for mere curiosity, do they work with Maya, 3Ds Max and the sort...?


Thanks =D.
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Devil Master

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Posted on Tuesday, September 20, 2005 - 9:36 am:   Edit PostDelete PostView Post/Check IPPrint Post

You cannot have ghosting with any kind of visor, because the left and right images are displayed on separate screens.
I don't know about flickering, because I don't own a Z800.
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Dragex

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Posted on Tuesday, September 20, 2005 - 2:44 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Oh thats great! Thanks alot, that was the main question! So no double crosshairs and stuff right? Thanks!

Now, that was the main question, but can someone please awnser the other ones too plz =D? Thanks!!!
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Devil Master

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Posted on Wednesday, October 05, 2005 - 10:22 am:   Edit PostDelete PostView Post/Check IPPrint Post

AFAIK:

Flickering - no (the frames are not "darkened out" like with shutterglasses, each frame remains on the display until it is replaced by the next one)

Games - Everything is done by the nVidia drivers, so I suppose that if a game works with standard shutterglasses, it will work with the Z800

Movies - I don't know

Darkness - it depends from the brightness of the displays. Whatever is displayed by a visor has the same brightness whether it is in mono- or stereoscopic mode, because, diffrently from shutterglasses, a visor does not need to block out unwanted images

3DS Max etc. - I don't know. I don't even know if there are ways to run those programs with shutterglasses
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Charles

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Posted on Wednesday, October 05, 2005 - 2:09 pm:   Edit PostDelete PostView Post/Check IPPrint Post

Dragex:

The z800 functions essentially as an additional monitor, and even uses the same display drivers as your actual monitor, so you can watch anything on the z800 (movies, games, etc.)that your desktop monitor can display.

The same rules apply for monitor and z800 viewing. You'll need DVD player software to view DVDs, and for 3-D DVDs, the player has to be capable of steroscopic playback (like Peter Wimmer's Stereoscopic Player). nVidia's consumer 3D driver will provide the page-flipping for all 3-D movies and all 3-D capable games.

As for image brightness and contrast: In my personal opinion, some z800 images (photographs and films) look a bit washed out compared to a CRT monitor viewed directly (without shutter glasses), so 2-D images look better on the monitor. However, the need for shutter glasses for 3-D monitor viewing darkens the image considerably, so the 3-D image in the z800 actually seems a bit brighter than on the monitor.

Overall, the 3-D image is excellent: no ghosting, no flickering, a bright image, and you can move your head all you want without losing the 3-D effect.

(Note that the various z800 discussion groups on this website have widely varying opinions on the quality of the z800, so I recommend reading them all to get a balanced opinion before purchasing.)
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Anon

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Posted on Thursday, October 06, 2005 - 9:36 am:   Edit PostDelete PostView Post/Check IPPrint Post

The 2-crosshairs thing probably isn't ghosting, btw - it's probably just the crosshairs being set at a very close distance so you see two of them (like when you hold a finger up to your face and look into the distance)
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Aza

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Posted on Friday, October 07, 2005 - 9:21 am:   Edit PostDelete PostView Post/Check IPPrint Post

You can lower the convergence (difference between the two images - or virtual eye camera's seperation) to reduce the depth perception, in some cases your eyes will adjust to that and will no longer see a double pointer but a pointer close to your face instead.

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