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Larry Elie (Ldeliecomcastnet) New member Username: Ldeliecomcastnet
Post Number: 15 Registered: 10-2006
Rating: N/A Votes: 0 (Vote!) | Posted on Wednesday, April 11, 2007 - 3:34 pm: | |
I'm not sure why this forum is so slow to review 3D features, but I'll give this one a crack. Meet the Robinsons is a full length computer animated Disney 3D (Real D) feature. Like any other Real D feature beginning with Chicken Little, it uses circular polarization glasses, with almost no ghosting or flicker. The marketing system may change, but this time I paid for the glasses and kept them (not true of Chicken Little); I assume I won't have to pay for them next time I see a Real D feature. A 1953 Donald Duck 3D feature "Working for Peanuts" is shown first (the same feature has been shown in some of the Disney parks for a number of years) which was classic animation on several levels. Meet the Robinsons uses 3D correctly; almost no 'in-your-face' scenes, but instead depending on what we expect from reality; a rain scene at the beginning and the end with the drops in the audience in front of you. One has to be reminded that it's 3D at times; the film carries the 3D, instead of the 3D carrying the film. Meet the Robinsons is NOT making a ton of money; it's running #2 for the second week to Blades of Glory. $67M in two weeks is not all that good. That's sad, because a real winner would help 3D. Meet the Robinsons is a good film, but perhaps a little deeper than most cartoons which probably hurts it. I do hope some version of a 3D DVD or Blu-Ray will be released, but I wouldn't count on it based on Disney's money making model, at least not until someone like Phillips sells a ton of 3D TV's. That's a pity. Enjoy the film while you can. Larry Elie |
Larry Elie (Ldeliecomcastnet) New member Username: Ldeliecomcastnet
Post Number: 19 Registered: 10-2006
Rating: N/A Votes: 0 (Vote!) | Posted on Monday, May 14, 2007 - 2:17 pm: | |
This is not so much of a follow up as a quesiton. The 1953 Donald Duck played before the Meed The Robinsions film was clearly a 'layered' 3D cartoon; the background plane was behind the plane of Donald, etc. I'm guessing there were 4 or 5 planes or levels were used. Although the display was true 3D, the filming was just 4 or 5 planes. This was common to the several cartoons made in 3D in the 1950's. The effect is fine for a cartoon. Does anyone know of a reference as far as the number of planes required to have true depth resolution? The answer is NOT infinate, as I doubt anyone has ever done even 8 bits of depth resolution (nvidia does not), and it's obvious that our depth perception of near objects is much better than for distant objects. I'm guessing it's an exponential decay and about 4 or 5 bits of depth information. Does anyone either know this information or have a reference? This may be better as a new thread... but the start new thread button is gone! |
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