The unofficial
SSC 3Dplus & i-Art Eye3D-Force
pageby Christoph Bungert
page initialy released on April 26, 2001
last update on...quick info
related websites
packages
pro & con
detailed pictures
Soft4D 3Dplus video software
Quick info: The SSC 3Dplus and the i-Art Eye3D-Force are wired 3D-shutterglasses systems. The hardware of both systems seems to be 100% identical. The difference between the two products lies in the software packages - at least currently.
SSC 3Dplus comes with a realtime 2D-to-3D conversion video player for VideoCD's and other MPEG1 sources by Soft4D.
It's not a secret that I'm sceptical about 2D-to-3D transfer in general. More on that later.
The i-Art Eye3D-Force package comes with a Showcase CD containing tools, demos and a Studio-Max plug-in.Both glasses come with the Wicked3D eyeSCREAM2000 game driver for Win9x. Since they support page-flipping, interlace and sync-doubling, therefore they are also compatible with ASUS, ELSA and VRCaddyMe game drivers.
The controller and glasses are excellent. If there only was a line-blanker device to add addtional compatibility it would make a perfect wired system.
related websites: SSC
Soft4D
i-Art (with support forum)
Wicked3D game driver
Eye3D PCI review
Eye3D 4-in-1 review
A-Win Magic 3D (pretty similar product)
Demensional (Eye3D dealer USA)
MMS Computer (german i-Art retailer)WINx3D - universal glasses driver
ELSA Revelator game driver
ASUS game driver
VRCaddy game driverH3D-Activator download
Best Buy page/ Shutterglasses Top10
The SSC 3Dplus packaging
(the headband is missing in this image, but it's in the box)
The i-Art Eye3D-Force packaging
(software and manual are missing in this image, but they're part of the package)
Advantage and Disadvantages
SSC 3Dplus / i-Art Eye3D-Force Pro Con glasses + light and comfortable
+ large panels
+ good optic quality
+ fits over any prescribed glasses
+ optional headbandcontroller
+ autosync for page-flipping and interlace
+ sync-doubler for split-screen 3D-format
+ draws power from USB-port (no USB-driver required)
+ no batteries, power adaptor or VGA-power required
+ supports non-Windows operating systems (for native 3D-software)
+ compatible to Wicked3D, Revelator, ASUS and to VRCaddyMe drivers
+ full manual control (buttons for stereo-mode and stereo-reverse)
+ automatic control possible (supports H3D/eyeSCREAM and i-Art/SSC color codes)
+ 2 standard 3.5 mm stereo connectors
+ accurate synchronization
+ supports high resolutions and refresh rates
+ VGA-pass-through has only low impact on signal qualityadvantages over predecessor Eye3D-PCI:
+ no waste of a PCI-slot
+ easier to install
+ full manual control by buttons
+ control-LED3Dplus software package:
+ Wicked3D eyeSCREAM universal game driver
+ 3Dplus by Soft4D - 2D to 3D VideoCD/MPEG1 playerEye3D-Force software package:
+ Wicked3D eyeSCREAM universal game driver
+ 3D Showcase CD with demos and utilsglasses - without the headband glasses may tend to slip down the nose a bit
controller
- no line-blanking
- shuts down on every gfx-mode change and has to be reinitialized by button or color code
- doesn't work without USB port
- no VESA-DIN-3 connectors
- no IR-emitter for wireless glasses
Some of the most comfortable glasses on the market. They fit perfectly over prescribed glasses.
Wire with 3.5 mm stereo jack
Adjustable headband
Controller: page-flipping, interlace and sync-doubler functionality;
buttons for stereo-mode and stereo-reverse, control-LED,
2 standard 3.5 mm connectors
(picture by i-Art)
Connection scheme
(picture by i-Art)
3Dplus by Soft4D
realtime 2D-to-3D mpeg1 video conversion for shutterglasses
3dplus video converter
system requirementsWindows 98, ME, 2000
Pentium 3 with 550 MHz
128 MB RAM
VGA-board with Direct Draw support3Dplus uses an over-under, split-screen format in full-screen mode (800x600@16bit Direct Draw) and requires shutterglasses with sync-doubling controller.
A DVD/MPEG2 version of 3Dplus is announced for later this year (2001), but will require tremendous CPU-horsepower. Look what they need for MPEG1 already.
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